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                     FIDOOR (FINANCIAL DOOR):

    cd fdoor
    ..\doorway com1 /o: /s:.. /i:fmenu
    board

   File \PCB\FDOOR\FMENU

   Welcome to the financial door.  This door will compute the balance,
   payments,  balloon  payment, number  of  payments  left,  principle,
   interest  and so  forth on  any loan,  savings or  mortgage.   It is
   full-screen  edited.  The selections may be made by using the cursor
   keys  in  DOORWAY  mode  of your  com  package, or  by  entering the
   letters  at the  beginning  of  each  selection.   Enter  an "="  to
   compute  an entry.   You  must have  ANSI  graphics to  operate this
   door.  For complete operation instructions, select 1 below.

   1:  Read the Doc. file on the financial door.
   2:  Run the door.
   3:  Return to the board

   m:Please enter one of the above numbers or "Q" to quit:

   /g:on /b:ms /p:\pcb\SEND.EXE finance.doc
   /g:on /b:xz /p:finance.exe

   *****************************************************************

   STARTREK's:

   DOORWAY COM1 /I:ST.WEL /R:K /R:X /O: /P:ST.EXE
   BOARD

   ST.WEL:

     Please  type your  commands in UPPERCASE!   This program  will NOT
   run if it gets
   it's responses in  lowercase.  At any time, you can quit  by doing a
   CTRL X, or
   a CTRL K.

   $:                 ******** PRESS ENTER TO CONTINUE ********

   *****************************************************************

   GAL-XZ's:

   CD\GAL-XZ
   COPY \PCB\PCBOARD.SYS
   GWPCB2GT
   DOORWAY COM1 /O: /T: I:GAL-XZ.WEL /S:\PCB /P:GALXZW40.EXE
   BOARD
   GAL-XZ.WEL:

     Welcome to GAL-XZ  WARS!  This DOOR is a lot like Trade Wars.  For
   instructions on how  to play GAL-XZ  WARS, exit the  DOOR, and  read
   the main board bulletin #11, by typing a "B 11" at your main menu.

   $:Press (Enter) to continue:

   *****************************************************************
   4INAROW's:

   DOORWAY   COM1   /I:4INAROW.WEL   /d:    /O:   /R:K   /R:X   /G:ON
   /P:4INAROW.EXE
   board

   4INAROW.WEL:

   The  object of this  program is to try to get  four in a row in some
   direction.

   $:This  program needs  ANSI GRAPHICS to  run properly, do  you still
   wish to play?

   *****************************************************************
   ADVENTURE's:

   cd adv
   DOORWAY Com1 /g:off /O: /B:MS /S:\PCB /P:ADVENT.COM
   board

   *****************************************************************

   BIGRIG's:

   SIL2 ON        (this is a silence program)
   DOORWAY COM1 /G:ON /N: /O: /R:K /R:X /I:BIGRIG.WEL /P:BIGRIG.EXE
   SIL2 OFF
   BOARD

   BIGRIG.WEL:

   To ABORT the  program at  any time,  enter a  CTRL X, or  a CTRL  K.
   This program requires ANSI GRAPHICS to run.

   $:Do you still want to play?

   HEART's:

   CD\PCB\HEART
   DOORWAY  COM1 /B:M /N:  /G:OFF /S:\PCB  /O: /R:K /R:X /I:HEART.WEL
   /P:HEARTS.COM
   BOARD

   HEART.WEL:

     Welcome  to the  HEARTS DOOR!  This  is just the  normal card game
   hearts. The things you don't want are:
   QUEEN  OF SPADES (It  counts 13 points against  you), and any hearts
   (Unless you are planning on running them).

   To  run them (Which makes  all other players  go set 26 points) what
   you do is get all the hearts, and the  queen of spades.  The  hearts
   and queen don't count against you, if you are successful in  running
   them.  You  better be pretty sure you can get all the hearts and the
   queen though, because if you get all  but one heart, you lose  A LOT
   of points!  At the  beginning, the computer will  say to pass  three
   cards  to the right,  and ask  you to pick them.   You will probably
   want to pass things like  an ace of  spades, or a king of hearts  or
   something,  so that you  don't end up taking  unwanted cards (If you
   are not planning to run them).   You must follow suit  (If you can).
   This means that  if a diamond  is led, you  have to  play a  diamond
   also,  unless  you  are  void of  diamonds.    If  you  are  void of
   diamonds, you  will probably want  to play  the queen,  or a  hearts
   card.  By the way, the lowest score wins in this game.

   Well, guess that is about it.  You can  abort this DOOR with a  CTRL
   K, or a CTRL X at any time.

   $:                          PRESS ENTER TO CONTINUE

   *****************************************************************

   PENTE's:

   CD PENTEDOR
   DOORWAY  COM1 /I:PENTE.WEL  /N: /E:PENTE.BYE /S:\PCB  /G:ON /O: /B:M
   /P:PENTE.COM
   BOARD

   PENTE.WEL:

   Welcome to  the PENTE  DOOR!   To use this  DOOR you  must have  the
   following:

   1. ANSI graphics support, and
   2.  A  DOORWAY mode  in  your  communications  package. QMODEM,  for
   example, uses an  ALT =  to go  in to  DOORWAY mode, although,  some
   communications  have no DOORWAY  mode.  If you  have a DOORWAY mode,
   put it in DOORWAY mode before playing this game.

   $:Do you have both ANSI graphics, and a DOORWAY mode?

   PENTE.BYE:

   Hope you enjoyed the  game!  Be sure to  turn your DOORWAY mode back
   off.

   *****************************************************************

   REMOTE DROP TO DOS (DOOR OR DROP TO DOS FUNCTION):

   doorway com1 /i:drop2dos.wel /k:0 /o: /r:k /B:Z /V:BO /c:dos
   board

   DROP2DOS.WEL:

   Please enter the password:
   P:NIBBLE


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